|
Colors
物品类型的颜色 黄色表示只能出现在杰出装备上。兰色表示可以出现在魔法装备上。
括号内表属性级别。
| + Strength
强壮 |
| 出现在 |
| Strength |
+1-2 点强壮 |
Amulets(1), Belts(1), Circlets(1), Clubs(1), Hammers(1), Body Armor(5), Maces(5), Rings(1)[1](5)[1-2], Scepters(5), Gloves(1)[1](12)[1-2], Melee Weapons(12), Shields(12) |
| Might |
+3-5 点强壮 |
Amulets(10), Belts(10), Circlets(10), Clubs(10), Hammers(10), Body Armor(21), Maces(21), Rings(21), Scepters(21), Gloves(33), Melee Weapons(33), Shields(33) |
| Ox |
+6-9 点强壮 |
Amulets(26), Belts(26), Circlets(26), Clubs(26), Hammers(26), Body Armor(38), Maces(38), Rings(38), Scepters(38), Gloves(45), Melee Weapons(45), Shields(45) |
| Giant |
+10-15 点强壮 |
Amulets(42), Belts(42), Circlets(42), Clubs(42), Hammers(42) Body Armor(55), Maces(55), Rings(55), Scepters(55) Gloves(59), Melee Weapons(59), |
| Titan |
+16-20 点强壮 |
Amulets(58), Belts(58), Circlets(58), Clubs(58), Hammers(58) Body Armor(74), Maces(74), Rings(74), Scepters(74) |
| Atlas |
+21-30 点强壮 |
Amulets(71), Belts(71), Circlets(71), Clubs(71), Hammers(71) |
| + Dexterity
敏捷 |
| 出现在 |
| Dexterity |
+1-2 点敏捷 |
Amulets(2), Bows(2), Circlets(2), Crossbows(2), Gloves(1)[1](6)[1-2], Rings(1)[1](6)[1-2], Body Armor(13), Boots(1)[1](13)[1-2] |
| Skill |
+3-5 点敏捷 |
Amulets(11), Bows(11), Circlets(11), Crossbows(11), Gloves(22), Rings(22), Body Armor(34), Boots(34) |
| Accuracy |
+6-9 点敏捷 |
Amulets(27), Bows(27), Circlets(27), Crossbows(27), Gloves(39), Rings(39), Body Armor(46), Boots(46) |
| Precision |
+10-15 点敏捷 |
Amulets(43), Bows(43), Circlets(43), Crossbows(43), Gloves(56), Rings(56), Body Armor(60), Boots(60) |
| Perfection |
+16-20 点敏捷 |
Amulets(59), Bows(59), Circlets(59), Crossbows(59), Gloves(75), Rings(75) |
| Nirvana |
+21-30 点敏捷 |
Amulets(72), Bows(72), Circlets(72), Crossbows(72) |
| + Energy
能量 |
| 出现在 |
| Energy |
+1-3 点能量 |
Amulets(1), Circlets(1), Orbs(1), Staves(1), Wands(1), Helms(4), Scepters(4), Rings(1)(7) |
| Mind |
+4-6 点能量 |
Amulets(7), Circlets(7), Orbs(7), Staves(7), Wands(7), Helms(10), Scepters(10), Rings(13) |
| Brilliance |
+7-10 点能量 |
Amulets(13), Circlets(13), Orbs(13), Staves(13), Wands(13), Helms(16), Scepters(16), Rings(21) |
| Sorcery |
+11-15 点能量 |
Amulets(21), Circlets(21), Orbs(21), Staves(21), Wands(21), Helms(26), Scepters(26), Rings(31) |
| Wizardry |
+16-20 点能量 |
Amulets(31), Circlets(31), Orbs(31), Staves(31), Wands(31), Rings(31) |
| Enlightenment |
+21-30 点能量 |
Amulets(41), Circlets(41), Orbs(41), Staves(41), Wands(41) |
| + Life 生命 |
| 出现在 |
| Jackal |
+1-5 点生命 |
Amulets(1), Barb Helms(1), Belts(1), Body Armor(1), Circlets(1), Druid Pelts(4), Shields(4), Clubs(8), Hammers(8), Helms(8), Maces(8), Rings(8) |
| Fox |
+6-10 点生命 |
Amulets(7), Barb Helms(7), Belts(7), Body Armor(7), Circlets(7), Dru Pelts(11), Shields(11), Clubs(17), Hammers(17), Helms(17), Maces(17), Rings(17) |
| Wolf |
+11-20 点生命 |
Dru Pelts(11),
Shields(11), Amulets(15), Barb Helms(15), Belts(15), Body Armor(15), Circlets(15), Clubs(17), Hammers(17), Helms(17), Maces(17), Rings(17) |
| Tiger |
+21-30 点生命 |
Amulets(20), Barb Helms(20), Belts(20), Body Armor(20), Circlets(20), Dru Pelts(43), Shields(43), Clubs(51), Hammers(51), Helms(51), Maces(51), Rings(51) |
| Mammoth |
+31-40 点生命 |
Amulets(20), Body Armor(20), Belts(20), Barb Helms(20), Circlets(20), Dru Pelts(59), Shields(59), Clubs(68), Hammers(68), Helms(68), Maces(68), Rings(68) |
| Gargantuan |
+41-60 点生命 |
Amulets(30), Barb Helms(30), Belts(30), Body Armor(30), Circlets(30), Dru Pelts(75), Shields(75) |
| Squid |
+61-80 点生命 |
Amulets(40), Barb Helms(40), Belts(40), Body Armor(40), Circlets(40) |
| Whale |
+81-100 点生命 |
Amulets(50), Barb Helms(50), Belts(50) Body Armor(50), Circlets(50) |
| + Light
Radius 光明度 |
| 出现在 |
| Light |
+1 点光明度, +15 点命中率 |
Amulets(1)[+10 AR](6), Body Armor(6), Rings(1)[+10 AR](6), Rods(6) |
| Radiance |
+3 点光明度, +30 点命中率 |
Amulets(15), Bows(15), Crossbows(15), Helms(15), Rings(15), Rods(15) |
| Sun |
+5 点光明度, +5% 命中率 |
Amulets(17), Bows(17), Crossbows(17), Gloves(17), Helms(17), Rings(17), Rods(17) |
光明度的基础值是 13. 光明度的上限是 18,你不能达到更高.
| + Minimum
Damage 最小伤害力 |
| 出现在 |
| Worth |
+1-2 点最小伤害力 |
Weapons(2), Amulets(15), Circlets(15), Rings(15) |
| Measure |
+3-4 点最小伤害力 |
Weapons(12), Amulets(37), Rings(37), Circlets(37) |
| Excellence |
+5-8 点最小伤害力 |
Weapons(24), Amulets(59), Circlets(59), Rings(59) |
| Performance |
+9-14 点最小伤害力 |
Weapons(48), Rings(81), Amulets(81), Circlets(81) |
| Transcendence |
+15-20 点最小伤害力 |
Weapons(76) |
| + Maximum
Damage 最大伤害力 |
| 出现在 |
| Craftsmanship |
+1 点最大伤害力 |
Amulets(1), Rings(1), Weapons(1) |
| Quality |
+2 点最大伤害力 |
Weapons(4) |
| Maiming |
+3-4 点最大伤害力 |
Weapons(7), Amulets(42), Rings(42), Shields(42) |
| Slaying |
+5-7 点最大伤害力 |
Weapons(11) |
| Gore |
+8-10 点最大伤害力 |
Weapons(14) |
| Carnage |
+11-14 点最大伤害力 |
Weapons(19) |
| Slaughter |
+15-20 点最大伤害力 |
Weapons(25) |
| Butchery |
+21-40 点最大伤害力 |
Weapons(35) |
| Evisceration |
+41-63 点最大伤害力 |
Weapons(45) |
| + Fire Damage
火攻击 |
| 出现在 |
| Flame |
加入 1 点最小以及 2-6 点最大火攻击 |
Weapons(1)[1-2](4)[1-(2-6)],
Amulets(40), Gloves(40), Rings(40) |
| Fire |
加入 1-4 点最小以及 6-11
点最大火攻击 |
Weapons(15) |
| Burning |
加入 5-9 点最小以及 10-20
点最大火攻击 |
Weapons(25) |
| Incineration |
加入 10-15 点最小以及 21-75
点最大火攻击 |
Weapons(32) |
| + Cold Damage
冰攻击 |
| 出现在 |
| Frost |
加入 1 点最小以及 1-2 点最大冰攻击
- 2 秒冰冻时间 |
Weapons(1)[1 Min](4)[1 Min
and 1-2 Max Cold Damage] Amulets(55), Belts(55) |
| Icicle |
加入 1 点最小以及 3-4 点最大冰攻击
- 3 秒冰冻时间 |
Weapons(13) |
| Glacier |
加入 2-4 点最小以及 4-15
点最大冰攻击 - 4 秒冰冻时间 |
Melee Weapons(27) |
| Winter |
加入 5-9 点最小以及 16-50
点最大冰攻击 - 5 秒冰冻时间 |
Melee Weapons(30) |
| + Lightning
Damage 电攻击 |
| 出现在 |
| Shock |
加入 1 点最小以及 6-8 点最大电攻击 |
Weapons(1)[1-3](4)[1-(6-8)],
Amulets(50), Boots(50), Rings(50) |
| Lightning |
加入 1 点最小以及 9-16 点最大电攻击 |
Weapons(15) |
| Thunder |
加入 1 点最小以及 17-40
点最大电攻击 |
Weapons(25) |
| Storms |
加入 1-6 点最小以及 40-120
点最大电攻击 |
Weapons(34) |
| + Poison
Damage 毒攻击 |
| 出现在 |
| Blight |
加入 50 点毒攻击,持续 3 秒 |
Circlets(5), Weapons(1)(5), Amulets(45), Rings(45) |
| Venom |
加入 3-9 点毒攻击,持续 2
秒 |
Circlets(15), Weapons(15) |
| Pestilence |
加入 6-14 点毒攻击,持续 2
秒 |
Circlets(25), Weapons(25) |
| Anthrax |
加入 13-25 点毒攻击,持续
2 秒 |
Weapons(33) |
| Poison Length
Reduction 缓解中毒时间 |
| 出现在 |
| Remedy |
缓解中毒时间 25% |
Amulets(7), Armor(7), Circlets(7), Shields(7) |
| Amelioration |
缓解中毒时间 50% |
Amulets(18), Body Armor(18), Circlets(18), Shields(18) |
| Defiance |
缓解中毒时间 75% |
Amulets(18), Circlets(18), Rings(18), Shields(18) |
缓解中毒时间可以减少长时间的毒伤害。.
| + Life Stolen
偷取生命 |
| 出现在 |
| Leech |
3-5% 每次命中偷取生命 |
Weapons(6)[4-5%], Circlets(14)[3-5%], Rings(14)[3-5%] Gloves(34)[3%] |
| Locust |
5-7% 每次命中偷取生命 |
Melee Weapons(20)[6-7%],
Circlets(47)[5-6%], Rings(47)[5-6%] |
| Lamprey |
7-9% 每次命中偷取生命 |
Melee Weapons(55)[8-9%],
Circlets(77)[7-8%], Rings(77)[7-8%] |
偷取生命的百分比是按你对目标造成伤害的百分比计算的. 偷取生命只能作用在近战攻击和物品攻击上.
一些生物,例如骷髅和火塔是偷取不到生命的.
| + Mana Stolen 偷取 MANA |
| 出现在 |
| Bat |
3-5% 每次命中偷取 mana |
Weapons(7)[4-5%], Amulets(15)[3-4%], Circlets(15)[3-4%] Gloves(35)[3%] |
| Wraith |
6-7% 每次命中偷取 mana |
Melee Weapons(21)[6-7%],
Amulets(58)[5-6%], Circlets(58)[5-6%] |
| Vampire |
7-9% 每次命中偷取 mana |
Melee Weapons(56)[8-9%],
Amulets(78)[7-8%], Circlets(78)[7-8%] |
偷取生命的百分比是按你对目标造成伤害的百分比计算的. 偷取 mana 只能作用在近战攻击和物品攻击上.
| + Life Regeneration
自动恢复生命 |
| 出现在 |
| Regeneration |
自动恢复生命 +3-5 |
Amulets(1)[+2](10)[+3-5],
Belts(10), Circlets(1)[+2](10)[+3-5],
Rings(10), Scepters(10), Gloves(40), Shields(40), Body Armor(70), Weapons(70), Boots(70) |
| Regrowth |
自动恢复生命 +6-10 |
Amulets(17)[6-10], Circlets(17)[6-10], Scepters(17)[6-10], Belts(55)[6-9], Rings(55)[6-9] |
| Revivification |
自动恢复生命 +11-15 |
Amulets(38), Scepters(38), Circlets(38) |
| + Weapon
Speeds 武器速度 |
| 出现在 |
| Readiness |
10% 提升攻击速度 |
Weapons(5), Gloves(20) |
| Alacrity |
20% 提升攻击速度 |
Weapons(25), Gloves(43) |
| Swiftness |
30% 提升攻击速度 |
Melee Weapons(34)
|
| Quickness |
40% 提升攻击速度 |
Melee Weapons(46)
|
| + Chance
to Block 抵挡概率 |
| 出现在 |
| Blocking |
+10% 提升抵挡成功率, 15% 快速抵挡 |
Shields(1) |
| Deflecting |
+20% 提升抵挡成功率, 30% 快速抵挡 |
Shields(11) |
| Faster Hit
Recovery 快速恢复打击 |
| 出现在 |
| Balance |
10% 快速恢复打击 |
Armor(5) |
| Equilibrium |
17% 快速恢复打击 |
Belts(9), Body
Armor(9), Shields(9) |
| Stability |
24% 快速恢复打击 |
Body Armor(18),
Belts(18) |
Fast/Faster/Fastest 恢复打击的效果可以叠加吗?可以
| Damage Reduction 抵消伤害
|
| 出现在 |
| Health |
抵消伤害 1 |
Amulets(7), Body Armor(7), Circlets(7) Rings(7), Shields(7), < font> |
| Protection |
抵消伤害 2 |
Rings(18), Amulets(18), Circlets(18)(24), Rings(18), Body Armor(24), Shields(24) |
| Absorption |
抵消伤害 3 |
Amulets(26), Circlets(26)(32), Body Armor(32), Shields(32) |
| Life |
抵消伤害 4-7 |
Amulets(35)[4], Circlets(35)[4](41)[4-7],
Body Armor(41)[4-7], Shields(41)[4-7]
|
| Life Everlasting |
抵消伤害 10-25 |
Amulet(45), Circlets(45) |
| Anima |
抵消伤害 8-15 |
Body Armor(51),
Circlets(51), Shields(51) |
| Magic Damage
Reduction |
| 出现在 |
| Warding |
抵消魔法伤害 1 |
Amulets(7), Body Armor(7), Circlets(7) Orbs(7), Rings(7), Shields(7), |
| Sentinel |
抵消魔法伤害 2 |
Amulets(18), Circlets(18)(24), Orbs(18), Rings(18), Body Armor(24), Shields(24) |
| Guarding |
抵消魔法伤害 3 |
Amulets(26), Circlets(26)(32), Orbs(26), Body Armor(32), Shields(32) |
| Negation |
抵消魔法伤害 4-6 |
Body Armor(41),
Circlets(41)(42), Shields(41), Amulets(42), Orbs(42) |
| More Gold
的到更多金钱 |
| 出现在 |
| Greed |
25-40% 多从怪物身上得到金钱 |
Amulets(2), Circlets(2),
Rings(2) |
| Wealth |
41-80% 多从怪物身上得到金钱 |
Amulets(17), Belts(17),
Boots(17), Circlets(17), Gloves(17) |
| Better Chance
of Getting Magic Item |
| 出现在 |
| Chance |
5-15% 提升魔法装备出现概率 |
Amulets(12), Boots(12), Circlets(12), Gloves(12), Rings(12) |
| Fortune |
16-25% 提升魔法装备出现概率 |
Amulets(16), Boots(16), Circlets(16), Gloves(16), Rings(42) |
| Luck |
26-35% 提升魔法装备出现概率 |
Amulets(26), Boots(26), Circlets(26) |
| - Cast Time
释放速率 |
| 出现在 |
| Apprentice |
10% 快速释放速率 |
Amulets(5), Circlets(5),
Orbs(5), Rings(5), Rods(5) |
| Magus |
20% 快速释放速率 |
Circlets(17), Orbs(17), Rods(17) |
快速释放速率可以叠加吗?可以
| Attack Takes
Damage 反弹攻击 |
| 出现在 |
| Thorns |
攻击者受到反伤害 1-3 |
Belts(1)[1](14)[1-3], Body Armor(1)[1](14)[1-3],
Circlets(14)[1-3], Shields(1)[1](14)[1-3], |
| Spikes |
攻击者受到反伤害 4-6 |
Belts(21), Body Armor(21), Circlets(21), Shields(21) |
| Razors |
攻击者受到反伤害 7-9 |
Body Armor(34),
Circlets(34), Shields(34) |
| Swords |
攻击者受到反伤害 10-20 |
Body Armor(47),
Circlets(47), Shields(47) |
| - %Item
Requirements 物品装备要求 |
| 出现在 |
| Ease |
装备要求 -20% |
Body Armor(15),
Shields(15), Weapons(15) |
| Simplicity |
装备要求 -30% |
Body Armor(25),
Shields(25), Weapons(25) |
| Faster Walking/Running
Speed 快速行动 |
| 出现在 |
| Pacing |
10% 快速移动/奔跑 |
Boots(2), Circlets(2)
|
| Haste |
20% 快速移动/奔跑 |
Boots(22), Circlets(22)
|
| Speed |
30% 快速移动/奔跑 |
Boots(37), Circlets(37)
|
| Transportation |
30% 快速移动/奔跑, 快速恢复体力 80-90% |
Boots(65) |
| Acceleration |
40% 快速移动/奔跑 |
Boots(51) |
| Monster
Knockback 震退怪物 |
| 出现在 |
| Bear |
震退怪物 |
Melee Weapons(8)
|
| Attack Ignores
Target's Defense 忽略目标防御 |
| 出现在 |
| Piercing |
忽略目标防御 |
Katars(25), Daggers(25),
Rods(25) |
| Prevent
Monster Healing 防止怪物治疗 |
| 出现在 |
| Vileness |
防止怪物治疗 |
Melee Weapons(9) |
| Freeze Length
Reduction 解冻 |
| 出现在 |
| Warmth |
冰冻时间减半 |
Amulets(10), Boots(10), Circlets(10), Gloves(10), Orbs(10), Rings(10), Shields(10) |
| Repair Durability
自动修复耐久度 |
| 出现在 |
| Self-Repair |
自动修复耐久度 (3) |
Armor(3), Weapons(3)
|
| Fast Repair |
自动修复耐久度 (5) |
Armor(20), Weapons(20)
|
| Indestructible 永不磨损 |
| 出现在 |
| Ages |
永不磨损 |
Armor(50), Weapons(50)
|
| Replenish
Quantity 恢复数量 |
| 出现在 |
| Replenishing |
恢复数量 (2) |
Throwing Weapons(5)
|
| Propogation |
恢复数量 (24) |
Throwing Weapons(24)
|
| Life Per
Level 根据级别增加生命 |
| 出现在 |
| Centaur |
+ (0.5 每级) 0.5-49.5
生命(在角色基本基础上) |
Amulets(20), Barb Helms(20), Body Armor(20), Druid Pelts(20) |
| Mana Per
Level 根据级别增加 mana |
| 出现在 |
| Memory |
+ (0.5 每级) 0.5-49.5 但 Mana
(在角色基本基础上) |
Amulets(20), Circlets(20), Druid Pelts(20) |
| Life and
Mana Per Level 根据级别增加生命和
mana |
| 出现在 |
| Elephant |
+ (0.25 每级) 0.25-24.75 点生命
/ + (0.25 每级) 0.25-24.75 点 Mana (在角色基本基础上) |
Circlets(37), Druid Pelts(37) |
|